Category: Uncategorised
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PERSONAL ANIMATION JOURNAL – PT. 3: PIPELINE POSITIONS
Before the start of the course, I had a rough idea of what the process of animation was to produce a film, but I had little knowledge of what the industry roles were within the pipeline and what the steps were to complete a final product. One of these roles was storyboarding. I used to…
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PERSONAL ANIMATION JOURNAL – PT. 2: AREA OF INDUSTRY
With a background in graphic design and after working on character illustrations as a freelance for several years, I had some familiarity with concepts such as anatomy, colour theory and character design, so animating felt like the next step to tell a story and really bring my work to life, and this course has only further…
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PERSONAL ANIMATION JOURNAL: INDUSTRY ROLES RESEARCH
Hello! In this blog entry, I will talk about my research into roles and professional practice in the character animation industry. I will split these entries in three main topics: location, area of industry, and pipeline positions that I am interested in. 1. LOCATION Location of work is something that is constantly in my mind,…
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SIMULATED WORK EXPERIENCE AND PROFESSIONAL ANIMATION PRACTICE
In this entry I’ll discuss about my simulated work experience and professional animation practice during this term. As part of our simulation, we were given a roles based on our strenghts and interest as animators. I highlighted my background in illustration and how I enjoyed character design, but also expressed that I’d happily to take…
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UNIT 1 PRACTICE BASED RESEARCH
Hello! In this post, I’ll share my practice-based research experience during Unit 1 of my MA Character Animation programme. Coming from a graphic design and illustration background, I approached animation with a mix of confidence and uncertainty. Some concepts felt intuitive, while others proved very challenging. To illustrate my learning curve, I’ll use the bouncing…
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THE HISTORY AND THEORY OF ANIMATION
A DIVE INTO THE CURRENT STATE OF ART IN ANIMATION IN CHILE Looking back into my presentation about Gabriel Osorio and Punkrobot Studio, I thought I’d explore why I chose that studio for this entry, but more so, why does it stand out in Chile’s animation industry, given its historical context and current state of…
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